Since the first VR headsets were invented in the 1960’s, VR has come a long way. Fast-forward to 2020; COVID-19 and the resulting lockdown has propelled remote working to unprecedented heights. This changing landscape has been the catalyst for the huge increase in major companies and organisations seriously looking into how to offer accurate, immersive learning experiences through VR.
Going beyond standard corporate training courses, and acknowledging VR as a powerful tool to accelerate behavioral change, the recently launched BODYSWAPS platform uses VR & AI to deliver transformative soft skills training.
The BODYSWAPS platform empowers learners to safely practice their soft skills and measure their progress through off-the-shelf VR roleplay simulations.
Following a pre-project with BODYSWAPS, Target3D ran a discovery phase to check which pipeline and technology use would be best for the company, taking into account the need for exceptional quality within the financial scope of a start-up.
Working closely with BODYSWAPS’ Technical Director Tom Szirtes, the Target3D team managed the optical data capture for their p