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The Ultimate Guide to Magnetic Motion Capture
One of the lesser known types of motion capture technology, magnetic motion capture is to some a mystery, and to others a lifesaver! Read on to become a magnetic mocap master.


Building a Motion Capture Pipeline for British Sign Language in XR with Manus and The Open University
SIGNATURE-BSL, a project led by The Open University, is aiming to determine the feasibility of an automated machine translation system for British Sign Language (BSL), delivered via naturalistic 3D virtual humans in XR environments.


Can Motion Capture Detect Disease Before Symptoms Appear?
The shift in how someone walks, how they bear weight, how their knee tracks as they move, can begin years before a person feels any pain from disease. But without a practical way to measure those changes at scale, the medical system has largely had to wait for people to show up with symptoms. That's the gap this research is trying to close.


Virtual Production Solution for Norwich University of the Arts
Norwich University of the Arts is a leading creative institution in East Anglia. Committed to equipping students with industry-relevant skills, they sought to create a facility where students could learn professional production technologies and practices from the start of their studies. To accomplish this, the university contacted Target3D, leaders in virtual production and motion capture solutions.


From Lab To Orbit: Building The Space Robotics Pipeline With Motion Capture
Motion capture (mocap) technology, often associated with entertainment and research, is rapidly emerging as a foundational infrastructure for space robotics. However, mocap is not just an enabler in this industry, it is proving essential.


Installing a Virtual Production Solution for The National Film and Television School
To remain at the forefront of the industry and equip its students with advanced, relevant skills in virtual production, NFTS partnered with Target3D to design and specify a next-generation camera tracking and virtual production solution powered by Unreal Engine.


From LED Walls to Talking Bunnies: Real-Time Tech Goes Live!
Personalised, reactive content is popping up everywhere — from retail to exhibitions. Read on as Allan explores this new direction in live experiences.
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