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Researching Mocap Solution for Virtual Real-Time Dance Duets
Goldsmiths University collaborates with Target3D to investigate how computational arts could use mocapto bring the world closer together


Roaming mocap platform changes way film crews work: the arrival of ROMOCAP
ROMOCAP roaming mocao platform stems from social distancing but opens up shoots for film crews without access to mocap suites


Hands On With The Virtual Production Pipeline: Vanishing Point Vector Unveiled
2020 has been like rocket fuel to virtual production. As social distancing reduces the size and scope of location shoots, set builds, and cr


How human motion analysis software is helping biomechanics & coaches
We take a look at the impact of human motion analysis software on sports performance.


Hingston Studios: 3D data capture brings music video to life
Blending high poly photogrammetry scans of a dancer with a CG avatar that, with the help of mocap, comes to life to interact with herself...


Setting Up A Mocap System in Paul McCartney’s Former School
Established by Sir Paul McCartney, LIPA offers world class facilities - including a new mocap facility set up by Target3D.


Keiken: A fictional future using mocap & game engines
Through moving image, new-media installation, VR, AR and gamified performance, Keiken test-drive futures in the realms of the “phygital”...


Bodyswaps: New VR platform for softskills training
The new platform acknowledging VR & AI as powerful tools to accelerate behavioral change to deliver soft skills training.


Algorithm: Creating music video using Noitom mocap suit
"So, this bad boy has just arrived. I don't really have a clue where to start. There's all my sensors and my straps... making music...


Five Reasons To Use Mocap In Sports Coaching
In this for Leaders in Sport, Target3D explains the key reasons for incorporating motion capture (mocap) into your coaching strategy.


Isolation: a mocap movie made in lockdown
Inspired by the Queen’s speech, this visually compelling film was made during lockdown with one mocap suit and two lounges.


Stink Studios: WeWork up a stink with character animation
Working with Stink Studios to bring animated 3D characters for an advertising campaign.


UCL: Can VR robotic interaction ease loneliness?
Envisioning a future where robots are integrated into our daily lives in both the real and virtual worlds...


The changing face of how we interact with sports
Discussing the changing face of how we interact with the sports we watch and whether broadcasting needs to evolve to stay relevant.


The Rockets: Sports analysis for wheelchair basketball team
The Rockets: Tracking wheelchair and body movement Transforming coaching & performance of The Rockets Wheelchair Basketball team. The...


El Pais & Vodafone: The future is exciting with performance capture
How could El Pais, explain performance capture - from creating a 3D character to driving it real-time in a game engine - to their readers?


SkySports: hybrid mocap for golf Open Championship
Combining volumetric capture and motion capture to analyse the swing of professional golfers, the ‘Sky Scope’ at Golf Open Championships.


How tech in sports in affecting injuries and rules
Steph White looks at how technology is changing the way we approach injury prevention & recovery, and how VR is changing the rules of sport.


Tom Andrew: Film-maker merges the worlds of digital & analogue
Tech and the arts: mashing the worlds of digital and analogue together


Sports: Can mocap, wearables and VR help..?
Target 3D co-founder, Ashley Keeler, with an introduction to three ways that technology is changing sport.
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