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Five Reasons To Use Mocap In Sports Coaching
In this for Leaders in Sport, Target3D explains the key reasons for incorporating motion capture (mocap) into your coaching strategy.


Isolation: a mocap movie made in lockdown
Inspired by the Queen’s speech, this visually compelling film was made during lockdown with one mocap suit and two lounges.


UCL: Can VR robotic interaction ease loneliness?
Envisioning a future where robots are integrated into our daily lives in both the real and virtual worlds...


The changing face of how we interact with sports
Discussing the changing face of how we interact with the sports we watch and whether broadcasting needs to evolve to stay relevant.


How tech in sports in affecting injuries and rules
Steph White looks at how technology is changing the way we approach injury prevention & recovery, and how VR is changing the rules of sport.


Tom Andrew: Film-maker merges the worlds of digital & analogue
Tech and the arts: mashing the worlds of digital and analogue together


Sports: Can mocap, wearables and VR help..?
Target 3D co-founder, Ashley Keeler, with an introduction to three ways that technology is changing sport.


What can 30 seconds of biomechanical data do for a runner?
Runner Will Lockwood, of London club Run Dem Crew, gets a complete running analysis from Target3D’s Biomechanics Specialist, Stephanie.


Wrapping up at SIGGRAPH 2019
With the royalty of mocap on display, you know this isn't your average expo. Target3D's Ashley Keeler returns from LA with his highlights...


3 ways mocap is improving sport as we know it
Technology now plays a much bigger role in the world of sport than we ever anticipated. More specifically, mocap technology...


The Mocap Landscape for 2019: Trends, Forecasts & New Products
A New Year Q&A with Target3D co-founder, Allan Rankin.


2018: Reflections on a Royal Year
As 2018 draws to a close, Target3D co-founder, Ashley Keeler, reflects on the second year of the tech start up.


What is PreViz? Where does Unreal Engine come in?
Unravelling the jargon, Target3D talk us through PreViz and the game engine, Unreal Engine


5 ways VR is changing the face of architecture
VR technology is transforming our architectural world. More specifically, the role it plays from the design-to-construction process.


What is Mocap?
Motion capture (mocap) is the process of recording the movements of real people, animals or object paths and analysing that data or mapping


5 ways mocap animation has transformed the gaming industry
Motion Capture has become more commonly used across many industries to provide accurate and organic movement of humans.
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